xavi
We are evaluating the feasibility of revamping the rendering engine of Skirmish! VT to make it a lot faster, support more features and (probably) support 3d models, but in a nutshell it might require a bump up the OS requirement from Windows 7 to 8.1/10.
So the question is, what Windows version do you use to run Skirmish! VT?
(If Windows 10 please specify if vanilla / November update / Anniversary update)
Also please specify if 32 or 64 bit if possible and the RAM of your system.
Oh, and if you can specify your Graphics Card + RAM, even better!
E.G. Windows 10 x64 (Anniversary Update) - 8GB RAM - ATI Radeon 290X with 4GB
Thanks!
Comments
XFX Radeon 6950 2gb
16GB RAM
In my opinion I'd love to see Skirmish! VT become more of a "Game" than a "VT" the 3d environments kind of sound like Ultima Online Kingdom Reborn from 2007, I've always wanted a graphical "Baldur's gate" where you can do even more with the gameplay. Divinity: Original Sin 2 will have a GM Mode one day which is going to be similar to what i'd love to have for a D&D Campaign, but if you guys keep up with Skirmish! I have got to say it will be hard to beat for a true D&D experience I've always wanted to have.
I'd say push it if you guys can, D&D fans spend tons of $$$ on books and VTT setups, it's just another way to play a game. VR is here and it's growing every day... It already seems you guys have broken the traditional "VT" look, I'd say go even further and knock down the whole wall!
Zoatec Nvidia 1070 8 GB VRAM
32 GB Ram
Note I don't go into windows often so if skirmish ends up windows only I'll probably pass. If there's some kind of wine support however, I'd definitely be aboard.
8 GB RAM
NVIDIA GeForce GTX 760 2 GB VRAM
MBO Asrock H97 pro4
GPU Sapphire R9 270x Toxic 2GB DDR5
RAM 8 GB Kingston HyperX Fury
Win 7 x64
GeForce GTX 680 (2GB)
32GB RAM
24 GB RAM
NVIDIA GeForce GTX 770 4GB VRAM
16GB RAM
Intel Core i7-6700k @ 4 GHz
NVIDIA GeForce 980Ti (6GB)
32GB RAM
Frankly, I think porting to Mac / Linux is more important. I find it hard to find gaming groups that don't have at least 1 user without one of these. This is part of why Roll20 and MapTool work so well.
The biggest advantage of Roll20 and MapTool is that they're browser-based and as such every platform can run them. However, that is also their biggest disadvantage when it comes down to implementing more demanding or complex tech features.
I can understand the issues involved, and can virtualize windows until there's a native port on Linux. Eventually it may come to a point where I can't virtualize it anymore so I'll end up with a virtual brick..
We tend to use a Surface Pro 3 for teh DM and a Surface Pro 2 for the players (we all game at the same table) which connects to our horizontal 4K screen which we put our miniatures on.
Intel i7-3930K
32 GB Ram
nVidia GeForce GTX 980 (4GB)
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@xavi , I just picked up the beta because it was server/client based, which is what I prefer. Is the plan to completely convert to web based? If so, will the current Client/Server arrangement still be supported?
Thanks
Intel i5-4210U
6 GB RAM
Intel HD Graphics 4400