Poll: What OS / Hardware do you use to run Skirmish! VT?

xavi
Administrator
xavi
edited October 2016 in General Discussion
We are evaluating the feasibility of revamping the rendering engine of Skirmish! VT to make it a lot faster, support more features and (probably) support 3d models, but in a nutshell it might require a bump up the OS requirement from Windows 7 to 8.1/10.

So the question is, what Windows version do you use to run Skirmish! VT?
(If Windows 10 please specify if vanilla / November update / Anniversary update)
Also please specify if 32 or 64 bit if possible and the RAM of your system.
Oh, and if you can specify your Graphics Card + RAM, even better!

E.G. Windows 10 x64 (Anniversary Update) - 8GB RAM - ATI Radeon 290X with 4GB

Thanks!

Comments

  • Turbo123
    Turbo123
    Member Member
    Windows 10 / November update / 64-bit
    XFX Radeon 6950 2gb
    16GB RAM

    In my opinion I'd love to see Skirmish! VT become more of a "Game" than a "VT" the 3d environments kind of sound like Ultima Online Kingdom Reborn from 2007, I've always wanted a graphical "Baldur's gate" where you can do even more with the gameplay. Divinity: Original Sin 2 will have a GM Mode one day which is going to be similar to what i'd love to have for a D&D Campaign, but if you guys keep up with Skirmish! I have got to say it will be hard to beat for a true D&D experience I've always wanted to have.

    I'd say push it if you guys can, D&D fans spend tons of $$$ on books and VTT setups, it's just another way to play a game. VR is here and it's growing every day... It already seems you guys have broken the traditional "VT" look, I'd say go even further and knock down the whole wall!
  • Ken_L
    Ken_L
    Member Member
    Windows 10 / November update / 64 bit
    Zoatec Nvidia 1070 8 GB VRAM
    32 GB Ram

    Note I don't go into windows often so if skirmish ends up windows only I'll probably pass. If there's some kind of wine support however, I'd definitely be aboard. 
  • jame320
    jame320
    Member Member
    Windows 7 - 64x
    8 GB RAM
    NVIDIA GeForce GTX 760 2 GB VRAM
  • jame320
    jame320
    Member Member
    Forgot to mention, I Dont mind that its windows only, but a linux or mac version wouldnt hurt, but i think the Devs should focus on windows until the get the program fleshed out and then port it over to other OS's
  • MadBeard
    MadBeard
    Member Member
    CPU i5 4690 3,5 GHz
    MBO Asrock H97 pro4
    GPU Sapphire R9 270x Toxic 2GB DDR5
    RAM 8 GB Kingston HyperX Fury
    Win 7 x64
  • Knucklehead
    Knucklehead
    Member Member
    Windows 10 64bit
    GeForce GTX 680 (2GB)
    32GB RAM
  • Darkwoulfe
    Darkwoulfe
    Member Member
    Windows 7 - 64x
    24 GB RAM
    NVIDIA GeForce GTX 770 4GB VRAM
  • Kepli
    Kepli
    Member Member
    Windows 10 / November update / 64 bit
    AMD Radeon (TM) R9 200 Series
    16GB RAM
  • theboynurse
    theboynurse
    Member Member
    Window 10 64-bit  AMD A6- Raedon 1.40GHz 8GB RAM
  • kazander
    kazander
    Member Member
    Windows 10 / Anniversay update / 64-bit
    Intel Core i7-6700k @ 4 GHz
    NVIDIA GeForce 980Ti (6GB)
    32GB RAM

    Frankly, I think porting to Mac / Linux is more important.  I find it hard to find gaming groups that don't have at least 1 user without one of these.  This is part of why Roll20 and MapTool work so well.
  • Smitemeister
    Smitemeister
    Administrator Administrator
    I understand your point and I do support eventually porting Skirmish! to other platforms but before we can port Skirmish! we have to make sure it works stable and efficiently on one platform. Once that is done we will think about which other platforms can be supported.
    The biggest advantage of Roll20 and MapTool is that they're browser-based and as such every platform can run them. However, that is also their biggest disadvantage when it comes down to implementing more demanding or complex tech features.
  • Ken_L
    Ken_L
    Member edited October 2016 Member
    Actually maptool is java based so it's OS independent. FG and d20pro are slowly moving to a unity back end for the same reason (though d20pro is also java based and is already multi-platform).

    I can understand the issues involved, and can virtualize windows until there's a native port on Linux. Eventually it may come to a point where I can't virtualize it anymore so I'll end up with a virtual brick..
  • simonjhudson
    simonjhudson
    Member Member
    All my machines (and everyone I know) runs Windows 10. 
    We tend to use a Surface Pro 3 for teh DM and a Surface Pro 2 for the players (we all game at the same table) which connects to our horizontal 4K screen which we put our miniatures on.
  • Kerrigan
    Kerrigan
    Member Member
    Is Skirmish able to run on mobile devices? I'm trying to find an alternative site since to use mobile you have to pay on Roll20.
  • xavi
    xavi
    Administrator Administrator
    @Kerrigan not in its current beta form, but since the next version will be web based it will run on anything that has a browser (iphones, android phones, macs, windows, linux, etc)
  • rukkus
    rukkus
    Member Member
    Windows 10 Pro 64-bit (10.0, Build 18362)
    Intel i7-3930K
    32 GB Ram
    nVidia GeForce GTX 980 (4GB)
    ------------------------------------------------

    @xavi , I just picked up the beta because it was server/client based, which is what I prefer. Is the plan to completely convert to web based? If so, will the current Client/Server arrangement still be supported?

    Thanks
  • tomlapierrejr
    tomlapierrejr
    Member Member
    I would certainly love to be able to run it on a Mac, since that's all I own.  Any news on anything at all?  Thanks!!
  • Playeryukka
    Playeryukka
    Member Member
    Windows 10 Pro 64-bit
    Intel i5-4210U
    6 GB RAM
    Intel HD Graphics 4400
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