In addition to the current blocking walls/line can we have a method to mark an area as difficult terrain (so half movement rate in 5E)?
Also maybe set tokens and assets to be Solid (can't pass through them), Difficult (use double their distance for movement) or Unhindered (can pass through without penalty)
It looks like you're new here. If you want to get involved, click one of these buttons!
The most Intuitive, Well Organized and Good Looking forum on the Web. It has never been so fast and easy to start giving premium support.
Comments