It looks like all traffic goes out of port 32000, over the internet and back, even when the server and all the clients are on the same LAN.
Can we have a LAN only mode where we don't need to open port 32000? That should simplify things, allow for scenarios where the port can't be opened and also improve latency.
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OK, that makes good sense and it is excellent that it does round trip via the internet if not needed. Nevertheless there will be cases where the port cannot be opened (basically any time you are outside you home environment - so I can't play form work, even though it's my company, since we don't allow even owners to muck about with the firewall/router); yet play within the LAN would be all we needed in that scenario.
It's not a big problem for me (as I play from home), but I can see it being a hurdle for some folk, who don't need matchmaking but do want to use Skirmish VT.
I have just installed the server on my HomeServer2011, using port 32001. That all went very smoothly, so I can try the remote connection from work etc. when I am out and about. I may even try it from the ski lodge in France next week!
Hopefully this means I can have an always up server, and use whichever client I have at hand. Will continue to let you know how it goes.
Next server related idea... when there is a mandatory update required, send the owner of the server an email/notification to run the update. I had a situation where a player contacted me to say my server was down; in fact it was up but their client had been updated and wouldn't talk to the server but I hadn't spotted that.