Hi guys!
We know, it has been calm around Skirmish! for a while. Sometimes taking the step from turning a private passion into a public project - with all the calculations and general economic factors that come with it - can make you lose sight of what the project is about at its core. We needed to get some distance to reevaluate Skirmish! and where we plan to go with it.
As a result, we have completely shifted our focus back to development. We are now in the process of porting the Skirmish! client and its technology to a browser-based app while further improving the tech side. This step will not only allow Skirmish! to run on any operating system but also allow for graphical enhancements, more fluid controls as well as enable tablet and smartphone support. Furthermore, the new design also incorporates a (map) tab system and will allow us to implement cool features such as real time lights & shadows in the long run. However, as we also have our "normal" lives to attend to, the process will most certainly take us at least 6 to 9 months to complete. In the meantime we have opened access to the beta again for our supporters and anyone who would like to test the latest version of Skirmish! VT. We will certainly keep you posted as development progresses.
Thanks for your patience & support. We appreciate it a lot!
Cheers,
Chris
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Comments
About plugin, I'm ready to develop one. I would like to develop same dice rolling system than http://wiki.rolisteam.org/index.php/En:Dice. This system is clear, simple and complete.
You can send me explanation for plugin and I can do it.
Thank you for this great job.
Cmdr Ramon
I just wrote a guide for the current dice roller here: https://www.skirmish-vt.com/Community#/discussion/110/dice-roller-guide
It is now complete but should get you started.
About the plugins, it is not out of the window, but since we are in the middle of a next release probably the API would be totally different and any plugins made right now would become broken for the next version we won't release the current one.
Have to get used to the controls again.
That seems ok although it would be better if there wasn't need to be online for start the app. It's not something that is crucial but probably for some people will matter this. Thanks for the reply
We have designed the check to be rather simple and it really requires only very little bandwidth, so even a non-LTE phone will be able to connect you swiftly at start up. Afterwards you can turn it off again.
Ah I see now. That seems reasonable. Thanks for explaining.
There is nothing on the left side (and I have the Show Left Panel activated) and when I open a game nothing is shown. I worked fine last time I worked with it on July the 7th. Any idea what is wrong here?
My user in the client Account Management is a DM and has DM permissions. There are no other users present.
When I load a game (the list doesn't show the games, but you can still select them and the pop-up with the description shows up), the mini map is only the drawn lines, but the map is there in the main screen.
Do you need more information?
I'm getting kind of sick of roll20 and I tested this with a few friends, it looks AWWWWWWWWWWWWWESOME, like jaw droppingly good and I'm really eager to move forward with it, and help however I can. I know for the next kickstarter, my group will provide at least 15 backers, hopefully my entire campaign will participate and you'll get all 19 of us!
I spent today re-learning Skirmish and got more done in an hour than I have achieved with Roll20 in 3 months of attempted use.
Our group has our pocket money when you are ready